![]() In fact when you enter the room, the last portalable surface you need to reach the exit platform using a funnel is full black, and it must turn white at some point later (I guess after you activated each laser catcher once or something). Once in The Magic Realm, talk to any one of. ![]() So this is the solution I used in the end today, then I restarted the level to make sure that it was possible from the very beginning of the room. Click on the portal to travel through it to The Magic Realm. Use light-pipes to move the future cube to the ceiling button goto future using door/button, pickup the cube on button and bring back to presentĥ.Use the title attribute on an iframe to clearly identify the content of the iframe to.Take present cube + you to exit using the light-pipes.ģ. Place a portal on the ceiling next to the opening. Originally posted by NoOne:I found a non cheesy, but very easy solution, that skips all the steps and just opens the door. (Mind you, I suspect it might still be possible to stack the two cubes near the final bit in the present, climb, jump from them and try to hit the button mid-air, but even if it's possible, it's too hard for me to manage. Again, I signed onto the beta branch, so not sure if this is already rolled out to everyone else. Portal Reloaded - Full Walkthrough Portal Reloaded 35K subscribers Subscribe 9.8K 421K views 1 year ago Celebrate the 10th anniversary of Portal 2 with Portal Reloaded - available now. Completing Portal requires a mind which fully understands how portals work and can apply the physics behind them to any situation. It is, however, more challenging mentally than others, albeit only in the later levels. Funny thing is, if you just jump to the exit of the chamber without the cube and walk into the emancipation grill thing that controls your ability to place time portals and walk out of it, you'll be able to place time portal anywhere too, but I thought this was completely unintentional and tried to not to use time portals. Portal is not a particularly challenging game control-wise. I haven't tested it YET, but I think it's still possible to time your way across the third gate just by quick movement (instead of a more "permanent" solution to the problem), but the two biggest sources of cheese (bridge jumps to/near exit and funnel fling in the present) seem to have been fixed in this version. Omg, I literally solved the chamber in like 2 minutes with this hint. It doesn't seem possible to make the light bridge as close to the exit as before, and the laser panel now has a grate in front of it, preventing an easy fling that skips the first two laser gates. Now go through the time portal and bring the future cube to the. ![]() Place it next to the elevated platform as shown in the image above. I'm not sure if it's just a very recent fix or if it's because I signed onto the beta branch of the mod out of curiosity (as the mod author's twitter account suggested), but in the version I've just played now, there are some fixes. Begin by dropping a cube by pressing the button to the left.
0 Comments
Leave a Reply. |